![]() ![]() By dealing nearly 8000 damage and stunning up to 50 targets for 3 seconds across the map before talents and crests are factored into play, it is no wonder I rank Minotaur as the king of raids.Ĭupid: With Minotaur as the powerhouse behind building and troop destruction, you want something to fuel his fire. Minotaur can clear the board in a matter of seconds. Minotaur: Ideally, raids can be over in just a few seconds. The following are in no particular order: ![]() I spent a lot of time on this, at least look at my listing, and if you are going to suggest something different, please me read my reasoning first. I know I am not perfect, so tell me what you think is wrong, or tell me what you think I did right (I can dream). This list cannot be helpful to people if it is not a collaborative effort. Please let me know your opinions and explain why you think a hero belongs (or doesn't belong) on the list. I will be including heroes like Minotaur and Moltainca, although I know many players do not have these heroes. This list is intended for end-game players who want to have something to aim for. Your experiences and the people you face are going to be different than what I have seen, but here is my list. ![]() Please read hero's description and any added for more information.ĭeals DMG equal to 100% ATK to enemies in front, freezing them for 1.5s and removing all buffs from them.ĭeals DMG equal to 120% ATK to enemies in front, freezing them for 1.5s and removing all buffs from them.ĭeals DMG equal to 140% ATK to enemies in front, freezing them for 2s and removing all buffs from them.ĭeals DMG equal to 160% ATK to enemies in front, freezing them for 2s and removing all buffs from them.ĭeals DMG equal to 190% ATK to enemies in front, freezing them for 2s and removing all buffs from them.ĭeals DMG equal to 210% ATK to enemies in front, freezing them for 2.5s and removing all buffs from them.ĭeals DMG equal to 240% ATK to enemies in front, freezing them for 2.5s and removing all buffs from them.ĭeals DMG equal to 260% ATK to enemies in front, freezing them for 2.5s and removing all buffs from them.ĭeals DMG equal to 280% ATK to enemies in front, freezing them for 3s and removing all buffs from them.ĭeals DMG equal to 300% ATK to enemies in front, freezing them for 3s and removing all buffs from them.ĭeals DMG equal to 330% ATK to enemies in front, freezing them for 3s and removing all buffs from them.ĭeals DMG equal to 420% ATK to enemies in front, freezing them for 3s and removing all buffs from them.I would like to preface this post by saying that everyone has preferences, and yours may not line up with my list. They may have been inaccurate or incomplete. The skill descriptions are as they have appeared in the game. Also reduces their healing effects by 65% for 3s. Cooldown: 6s.ĭeals DMG equal to 420% ATK to enemies in front, freezing them for 3s and buildings for 5s, removing all buffs. Also reduces their healing effects by 50% for 3s. Cooldown: 6s.ĭeals DMG equal to 370% ATK to enemies in front, freezing them for 3s and buildings for 5s, removing all buffs. Also reduces their healing effects by 35% for 3s. Cooldown: 6s.ĭeals DMG equal to 330% ATK to enemies in front, freezing them for 3s and buildings for 5s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 300% ATK to enemies in front, freezing them for 3s and buildings for 5s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 280% ATK to enemies in front, freezing them for 3s and buildings for 4.5s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 260% ATK to enemies in front, freezing them for 2.5s and buildings for 4.5s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 240% ATK to enemies in front, freezing them for 2.5s and buildings for 4s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 210% ATK to enemies in front, freezing them for 2.5s and buildings for 4s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 190% ATK to enemies in front, freezing them for 2s and buildings for 3.5s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 160% ATK to enemies in front, freezing them for 2s and buildings for 3.5s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 140% ATK to enemies in front, freezing them for 2s and buildings for 3s, removing all buffs. Cooldown: 6s.ĭeals DMG equal to 120% ATK to enemies in front, freezing them for 1.5s and buildings for 3s, removing all buffs. Deals DMG equal to 100% ATK to enemies in front, freezing them for 1.5s and buildings for 2.5s, removing all buffs.
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